Hacia el desarrollo de un framework para el diseño de Sistemas Infotainment Automotrices: Primeras aproximaciones contextuales
Resumen
El objetivo de este artículo fue establecer las primeras aproximaciones contextuales para el desarrollo de un framework enfocado en el diseño de sistemas Infotainment automotrices. Por lo cual, se desarrolló un método para la identificación de un grupo de características de las interfaces de sistemas Infotainment que aseguren una buena experiencia de uso por parte del usuario, de acuerdo con estudios previos. Además, se plantea la usabilidad como base para el desarrollo de la herramienta.
Referencias bibliográficas
Bernard Berelson. (1952). Content Analysis in Communication Research . https://www.journals.uchicago.edu/doi/10.1086/617924
Blankenbach, K. (2019). Requirements and System Aspects of AR-Head-Up Displays. IEEE Consumer Electronics Magazine, 8(5), 62–67. https://doi.org/10.1109/MCE.2019.2923936
Christie, C. A., & Fleischer, D. N. (2010). Insight Into Evaluation Practice: A Content Analysis of Designs and Methods Used in Evaluation Studies Published in North American Evaluation-Focused Journals. American Journal of Evaluation, 31(3), 326–346. https://doi.org/10.1177/1098214010369170
Consumer Reports. (2019). Built-In Systems CR members rate infotainment systems based on satisfaction with audio, calling, and navigation functions. https://article.images.consumerreports.org/prod/content/dam/CRO Images 2019/Magazine/06June/CRO-Inline-Built-In-Systems-Ratings-04-19
Fach, P. W. (2001). Design reuse through frameworks and patterns. IEEE Software, 18(5), 71–76. https://doi.org/10.1109/52.951498
Guillaume, L., & Bath, P. A. (2008). A content analysis of mass media sources in relation to the MMR vaccine scare. Health Informatics Journal, 14(4), 323–334. https://doi.org/10.1177/1460458208096654
Hall, M. A., & Wright, R. F. (2006, julio). Systematic Content Analysis of Judicial Opinions. 1st Annual Conference on Empirical Legal Studies Paper. https://papers.ssrn.com/abstract=913336.
Hernandez Sampieri, R., Fernández Collado, C., & Pilar Baptista, L. (2004). Metodología de la investigación (J. M. Chacón (ed.); 5 edition). McGraw-Hill Interamericana. https://www.esup.edu.pe/descargas/dep_investigacion/Metodologia
Jorgensen, C. (2019). The Developer Opportunity for Automotive Infotainment. Qualcomm develop network. https://developer.qualcomm.com/blog/developer-opportunity-automotive-infotainment
Krippendorf, K. (1997). Metodología de análisis de contenido. Paidos Comunicación.
Laurence, B. (1996). Análisis de contenido (2d Edition). AKAL S.A.
Lee, S. C., & Ji, Y. G. (2019). Complexity of In-Vehicle Controllers and Their Effect on Task Performance. International Journal of Human–Computer Interaction, 35(1), 65–74. https://doi.org/10.1080/10447318.2018.1428263
Naujoks, F., Wiedemann, K., Schömig, N., Hergeth, S., & Keinath, A. (2019). Towards guidelines and verification methods for automated vehicle HMIs. Transportation Research Part F: Traffic Psychology and Behaviour, 60, 121–136. https://doi.org/10.1016/j.trf.2018.10.012
Nielsen, J. (1994). Usability Engineering (1st Editio). Morgan Kaufmann.
Politis, I., Revell, K., Stanton, N., Langdon, P., Adebayo, D., Bradley, M., Clarkson, P. J., Skrypchuk, L., Mouzakitis, A., Eriksson, A., & Brown, J. W. H. (2018). An Evaluation of Inclusive Dialogue-Based Interfaces for the Takeover of Control in Autonomous Cars. Proceedings of the 2018 Conference on Human Information Interaction&Retrieval - IUI 18, 601–606. https://doi.org/10.1145/3172944.3172990
Pressman, R. S. (2006). Ingeniería del software: un enfoque práctico (6a ed.). The McGraw-Hill.
Saavedra, E. (2009). Grails: Framework para el desarrollo de aplicaciones Web. Revista de Software Libre ATIX, 32–41.
Sommerville, I. (2005). Ingeniería del software. Pearson Educación.
Strayer, D. L., Cooper, J. M., McCarty, M. M., Getty, D. J., Wheatley, C. L., Motzkus, C. J., Goethe, R. M., Biondi, F., & Horrey, W. J. (2019). Visual and Cognitive Demands of CarPlay, Android Auto, and Five Native Infotainment Systems. Human Factors: The Journal of the Human Factors and Ergonomics Society, 61(8), 1371–1386. https://doi.org/10.1177/0018720819836575
Suh, Y., & Ferris, T. K. (2019). On-Road Evaluation of In-vehicle Interface Characteristics and Their Effects on Performance of Visual Detection on the Road and Manual Entry. Human Factors: The Journal of the Human Factors and Ergonomics Society, 61(1), 105–118. https://doi.org/10.1177/0018720818790841
Varala, V., & Yammiyavar, P. (2018). Product Graphical User Interfaces: A Study for the Meaning and Usability on Automobile Dashboard User Interfaces in Indian Context. En Ergonomics in Caring for People (pp. 267–272). Springer Singapore. https://doi.org/10.1007/978-981-10-4980-4_33
Verplank, B. (2009). Interaction Design Sketchbook. https://hci.rwth-aachen.de/index.php?option=com_attachments&task=download&id=797
Walch, M., Mühl, K., Baumann, M., & Weber, M. (2018). Click or Hold. Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 1–6. https://doi.org/10.1145/3170427.3188614
Wang, Y., Mehler, B., Reimer, B., Lammers, V., D’Ambrosio, L. A., & Coughlin, J. F. (2010). The validity of driving simulation for assessing differences between in-vehicle informational interfaces: A comparison with field testing. Ergonomics, 53(3), 404–420. https://doi.org/10.1080/00140130903464358
Wang, Z., Norris, S. L., & Bero, L. (2018). The advantages and limitations of guideline adaptation frameworks. Implementation Science, 13(1), 72. https://doi.org/10.1186/s13012-018-0763-4
Young, K. L., Koppel, S., & Charlton, J. L. (2017). Toward best practice in Human Machine Interface design for older drivers: A review of current design guidelines. Accident Analysis & Prevention, 106, 460–467. https://doi.org/10.1016/j.aap.2016.06.010